![]() Cover orange is a unique puzzle game with beautiful designed levels. Cover orange editor is an online puzzle game developed by johnny k, and has been played 20104842 times on .Ĭover Orange Level 65 - YouTube from i. In every level there are new ways to cover the orange using barrels. Make sure the smiley faced fruit is protected from the deadly rain. Tell us what you think about cover orange. If you enjoyed the video and want to see more cover orange gameplay videos, leave a like! Also, subscribe to our channel for daily video coverage on the best free and paid apps! Ipad iphone ipod touch ios. Use your mouse to place all objects and wait for the cloud to pass by. What I do is go and play another game and then come back to it.Cover Orange Level 101 : Cover Orange - Level 14 Walkthrough Solution - YouTube / Build shelters and push objects away. I got up to arounf level 20 then started to get bored. ![]() I know I’m not always successful at that, but it’s a goal nonetheless. But it’s still a goal of mine to stop the badges when the game stops being fun for most people. > I’m okay with adding really hard badges to the site, as long as they’re fun (I actually had a lot of fun earning the BTD4 hard badge after it was implemented, which is something I rarely do - and no, I didn’t buy anything). ![]() Combined with the fact that there’s also a badge for completing 25 other levels in Cover Orange 2, I thought that 30 more was probably plenty for most people. I actually enjoyed the first 30, and I made it past 40, but I’ll admit that my interest started to wane a bit during those last 10. > So I just sat down and played the game myself a bit more. > I knew that I wanted to make a badge for going further, but the evidence seemed to be indicating that people were not patient enough with the game to enjoy playing all 80 levels. And third, after looking at the raw level completion data, I saw a huge number of people stopping the game entirely after level 15. Second, the top-rated comments grew far more negative - they went from praising the game and demanding badges to criticizing the game and mentioning that they were only playing the game for the card. So I put the challenge up and watched what would happen. I thought that a hard badge for doing all 80 levels might be too much. > The game is really long, and it gets pretty hard (if you don’t use the walkthrough). In fact, it’s the only reason there weren’t badges on Thursday when the challenge launched - I still had no idea what I wanted the badge(s) to actually be. > I spent a long time agonizing over this. I’m okay with adding really hard badges to the site, as long as they’re fun (I actually had a lot of fun earning the BTD4 hard badge after it was implemented, which is something I rarely do - and no, I didn’t buy anything). So I just sat down and played the game myself a bit more. I knew that I wanted to make a badge for going further, but the evidence seemed to be indicating that people were not patient enough with the game to enjoy playing all 80 levels. The game is really long, and it gets pretty hard (if you don’t use the walkthrough).
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